Introduction  | Features |  Product Description  | Text Editor
Table Editor | Vector Geometry | Rendering | Animation
Rectangle Tool:

The Rectangle button is used to create squares, rectangles and rectangles. SiteSpinner V2 and Web Engine V2 include a Vector Editor to adjust the corners when making round rectangles.

Ellipse Tool:

The Ellipse button is used to create circles, ellipses, arcs and pie shapes. In SiteSpinner V2 and Web Engine V2 use the Vector Editor to adjust the start and end points of the arc. When they are located at the same angle an ellipse or circle will be created. When located at different angles Open Geometry will create an arc, Closed Geometry will create a pie.

Polygon Tool:

The Polygon Tool is used to create a series of connected points. Press the Mouse button to append a point to the polygon at the current position. Hold the mouse button down while moving to enter sketch mode. In sketch mode a new point will be created whenever the mouse moves beyond a preset distance. Use the Options - Set Tools Options dialog to adjust the Freehand Drawing resolution.

Use the Vector Editor to change the position of any point after it has been created (available in SiteSpinner V2 and IMS Web Engine V2).


Additional Features in SiteSpinner V2 and Web Engine V2

Vertex Editor and Extruder:


The Vertex Editor is used to adjust the Geometry control points. Use the Vertex Editor to apply rounded corners to Rectangles, to convert an Ellipse into a Pie Shape or Arc and to move the control points on a Polygon or Path.

When a Polygon or Path is selected for Vertex editing the Vertex Editor dialog with an interactive Extruder will be displayed. The Extruder provides the ability to rotate, scale or move the Geometry in real time while appending duplicates of the existing control points. Adjust the Geometry's pivot point to set the center of the extrusion. Adjust the Duplicate and Range sliders to set the degrees or distance to extrude and the number of duplicates to create. All changes will be displayed in real time.


Additional Features in Web Engine V2

Path Tool:


The Path Tool is used to create a complex shape that can combine Vectors, Rectangles, Ellipses, Polygons and Bezier B-Splines. When the Path Tool is selected, a Path Dialog will appear. Select the next shape to be added to the path from the dialog or by pressing the equivalent keyboard shortcut. When elements of the path overlap they will create a transparent hole within the path.

A Path can also be created by Grouping Objects with Vector Geometry then using the Merge Tool on the Align Toolbar to convert the Object into a single Path Object. Merging Vector Objects provides a simple means to punch holes in geometry.
Vector Geometry
Virtual Mechanics WebDwarf V2 includes support for Vector Geometry. When published to HTML Vector Geometry is converted to a bitmap file, transferred to the Web Site and accessed through the HTML img tag. When published to SVG the data is included in the SVG Vector format.
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