Shading Editor Dialog Box

Use the Shading Editor dialog box to create and manage shading components. For shape, vector drawing, and title objects, you can create flat or gradient color fills or scaled, stretched, or tiled image fills. Text and code objects can only have solid color fills (except in SVG output). You can tint or adjust the contrast and brightness levels and map the transparency of image objects.

Use the Shading Editor dialog box to create interesting and reusable shading components to apply to objects.

With an object selected you can open the Shading Editor dialog box associated with the selected object using the following methods:

With no object selected, you can open the Shading Editor dialog box using the following methods:

In the Shading Editor dialog box, the shading most recently edited will appear selected, but you may select any shading in the project from the Shading Selection drop-down menu.

The Shading Editor dialog box includes the following two tabs:

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